- The ta this year is Kim Nguyen email@example.com. There won't be any tutorials the first week of class.
- We'll use piazza for communication. Join the class at piazza.com/vancouver_school_of_economics/fall2017/600. I'll give you the access code first day of class.
- My office hours TBA - in the meantime you can just drop by, or send me an email to arrange a time.
- There is no official textbook for the course. Much of the material for the first bit can be found in Mas Colell, Whinston and Green, Microeconomic Theory. It is a good reference book, but we won't directly use it for class, and it isn't required. You might find the book Jehle and Reny Advanced Micro Theory useful. For the material on auctions and mechanism design the book Auction Theory,” by Vijay Krishna, Academic Press, 2002 is excellent.
- The course notes are all listed below. They are revised often so check back here closer to class time for revised reading.
- Midterm will be in class Monday October 16.
- There will be around 6 assignments. You will be responsible for handing them in to Kim. Deadlines TBA. Kim will then go through the answers to the assignments in the tutorial. You will then need to grade your own assignment and hand in a revised version to Kim, explaining what you did wrong.
- Assignments 18% Midterm 32% Final Exam 50%
The course is designed to introduce you to some of the concepts and methods that are most useful for research in microeconomics related fields. There is little discussion of markets, which are already well explained in lower level courses. You are also expected to have basic understanding of game theory. If you are new to the field, you should come to see me.
The course begins with a discussion of some classical decision theory, leading to a basic introduction to behavioral economics and experiments. This is followed by a discussion of static games of incomplete information, along with a discussion of its application to mechanism design and industrial organization. The final part of the course deals with the theory of large games with applications to matching and macro.
Here is some preliminary stuff that some students find helpful. If you have a modern undergrad education in economics, you shouldn't need this, except possibly for a brief review.